It’s hard to believe we’re already at the sixth entry in the Picross S series and with it comes another healthy dose of hard-to-solve puzzles, all wrapped up in a very familiar package. The last two Picross S titles have definitely seemed like a case of “more of the same”, but does Picross S6 bring anything new this time around?
Picross sees you shading squares on a grid using number indices assigned for each column and row. So, for example, if you see a number “4” in a row, you know that four of the squares in that row must be filled (they must also be adjacent with no spaces between them). As you fill in each grid you will start to reveal a beautiful pixelated image of the most random things such as an ant, a power station, or a crumbled can. As mundane as the goal of each finished image is, it looks like a nice little reward for completing a puzzle.
And that’s how Picross vanilla works. As you keep clearing puzzle after puzzle, the size of each grid gets bigger and bigger, making things more difficult. Beyond the standard game mode, Picross S6 offers many other options for the player.
Mega Picross adds more confusion to the mix by having information that can apply to multiple rows or columns. Far too taxing for my brain, but I’m sure those hungry for a challenge will want to check it out. Unsurprisingly, Color Picross adds color and is in my opinion the best mode of the bunch, adding additional challenge without bringing things into frustrating territory. Clip Picross is basically a handful of grids that when solved form a larger picture. And hidden away in the Extra option, you’ll find a small number of huge puzzles to solve (with more if you’ve saved data from the first handful of Picross S titles).
So in terms of the amount of content, Picross S6 delivers. What may disappoint returning players is that what I’ve listed above is exactly what we’ve seen from the last two Picross S series entries. Is that a bad thing? Not necessarily since the game features the same “addicting as hell” grid-based puzzle that we all know and love. Those who have exhausted the hundreds and hundreds of puzzles from previous games will certainly find exactly what they need here. Don’t get me wrong, I’d love to see a whole new mode or just something new to spruce up the series’ peeling paint a bit – in fact, hopefully we’ll see the Picross S: Mega Drive & Mark III announced. previously The edition sees the light of day – but I’m still just filling in squares and smiling at random pixel art.
So, is there anything new to find in Picross S6? If you’ve played the more recent entries, you’ll find more here. With the exception of a few new music tracks and adding different colors to the lines of the bigger puzzles – which makes it easier to navigate and count – it’s pretty much business as usual. It seems like it’s best to look at every new entry in the Picross S series like a new issue of those puzzle magazines you see in the supermarkets. Predictable but definitely fun too.
Picross S6 is another reliable entry in the series featuring hundreds of puzzles in a familiar range of modes. Solving Picross continues to be as addicting as it always has been, however, it’s hard not to be a little disappointed with another entry that doesn’t surprise or refresh the series.
Tested version: Nintendo Switch
Revision copy provided by Jupiter