Borderlands 3 update 1.900 adds new content and fixes this November 18


Gearbox has released the patch for Borderlands 3 update 1.900, which is now available on PC, next-gen and next-gen platforms. This is a significant update to the title, which adds new content, a new event, and of course, a bunch of gameplay-related tweaks.

Borderlands 3 patch 1.900 patch notes | Borderlands 3 November 18 patch patch notes:


  • Vault Card 3: Bunker Masters has been added to the game for owners of the Director’s Cut expansion
  • Added a change to Proving Ground maps that will activate the True Trials event for players

Developer Note: Be sure to use the Switch before starting the trial mission. Once the mission has started, the switch cannot be used again until the mission fails or the Proving Ground card is reloaded. The loot changes on each boss like it did during the original True Trials events.

  • Added 3 new ECHO device skin customizations to Crazy Earl’s Shop


Developer Note: Mauritius’ black market vending machine offers several weeks of new items that will be randomly selected, interspersed with selections from previous weeks. Weekly equipment sets will not be reused until all available weekly selections have been used, in which case the picklist will be reset and randomly selected again. There are 52 weeks of picks, so make sure you buy any gear you see, because you won’t be seeing it again for at least a year!

  • Added collision to platforms in Psycho Krieg and the fantastic Fustercluck so that the players do not fall
  • Updated the Jericho Rocket Launcher to no longer do friendly damage with its cloudburst
  • Improved matchmaking on Xbox One
  • Updated Franco Firewall to count in Vault Card challenges related to boss kills
  • Updated Daily Vault Card Challenge “Kill 10 Goliaths” to transfer it to other characters
  • Updated Daily Vault Card Challenge “Kill Manvark” to only update when Manvark is killed, not Tinkvark
  • Updated telemetry data on Vault Card challenges
  • Updated telemetry data for local player information
  • Addressed reported camera issues that could sometimes occur with level transitions in Multiplayer
  • Addressed a reported issue that sometimes prevented host players in Multiplayer from kicking players who did not have characters selected
  • Addressed a reported issue that sometimes prevented progress during the second stage of the Demolition at the keeper’s breach when the reapers appeared
  • Addressed a reported issue with the ECHOcast Twitch extension that could sometimes appear to be not updating
  • Addressed a reported issue that sometimes resulted in inconsistent audio on Stadia
  • Fixed an issue in chest animations that could lead to empty chests
  • Transferring many fixes to the base game


  • Addressed a reported issue that could occur due to some occasions where shaders do not erase
  • Resolves reported cases of PC crashes that can sometimes occur while leaving the office
  • Addresses a reported issue that may occur when logging into SHiFT
  • Addresses a reported issue that could occur on Xbox Series X if a user signs out and back in
  • Addresses a reported issue that may occasionally occur when deleting characters
  • Addressed a reported issue that could occur when users spawn too many projectiles
  • Addressed a reported issue that could occur when a player resets the graphics settings of Ultra Wide
  • Fixed an issue that caused occasional crashes when PC users used their keyboard shortcut (default: F3) for the SHIFT menu
  • Added a check to avoid a crash that can occasionally occur when switching between visual modes on Xbox One and PS4

user interface

  • Adjusted the positioning of the game info menu from friend lists
  • Adjusted split screen HUD elements to display correctly in the right places
  • Updated Crazy Earl’s Reroll Machine to correctly sort equipped weapons when changing sorting method
  • Updated SHiFT overlay to not be cut off in vertical split screen
  • Addressed a reported issue that sometimes caused the item of the day prompt to stop prompting after level transitions
  • Addressed a reported issue with Inventory and Vault Card menus sometimes not displaying correctly in split screen
  • Prevents the “Defeat” screen from appearing if a player dies during Takedown at the Guardian Breach before the mission begins
  • Changed the Select UI on Vault Cards to keep rewards highlighted when switching between them


  • Fixed a reported issue that sometimes caused Agent Zane’s Shoulder Cannon to still be visible after level transitions
  • Fixed Zane the Operator’s “Electric Avenue” skin to display correctly
  • Updated Amara the Mermaid’s Expedition skill to avoid certain situations where she was not launching properly
  • Updated Amara the Mermaid “Partali Renegade” and “Shrine Saint” Vault Hunter Head cosmetics to appear only once in the cosmetics list

For the latest Borderlands 3 fixes, be sure to bookmark our Borderlands 3 game hub!

Source: Borders

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